What are the Implications for Instructional
Design?
The discussion of the elements of metacognition and metacognitive
strategy transfer begs the question "What are the implications for
instructional design?" For the instructional designer the issue is
"not leaving the learner adrift in a sea of content without the tools
to be successful" (Schwier in Anglin, 1995, p. 123). The following
suggestions derived from the foregoing discussion offer designers
practical ways to maximize metacognitive strategy transfer and thus
equip learners with the appropriate navigational tools to reach
shore.
- To minimize cognitive load and counter the argument that
"Metacognition is open to the objection that thinking about
thinking is a disruptive process because of excess cognitive
load." (Nisbet in Maclure & Davies, 1991, p184), designers
should ensure that embedded strategies can be readily
accommodated. If not, detached content-dependent strategies may be
used and should be automatized before applying in context.
- Metamemory strategy design should explicitly guide young or
novice learners with deficient metamemory skills. Embedded
content-dependent strategies incorporating manipulation of lesson
content and structure are more effective than just knowing about
strategies. Examples include chapter summaries, overviews,
sequence and relationship cues, and study questions.
- Metamemory strategy instruction should focus on person
variables and perceived self-efficacy to foster the desire to
invoke strategies independently.
- Older and expert learners with more sophisticated
metacomprehension skills benefit from integrative strategies
employing implicit content manipulations. Design might include a
rationale for use and indicate other potential applications.
Embedded content-independent strategies that could be used include
generative summaries and questions and generic self-monitoring
checklists.
- Designers interested in promoting far transfer should use
detached content-independent strategies. Design should emphasize
independent strategies without reference to specific tasks.
Reciprocal teaching, paraphrasing, and analyzing ideas are useful.
However, if strategies must be embedded designers should identify
the strategies that can serve as models for use in other
contexts.
- To encourage high-road transfer, defined by Perkins and
Salomon (Costa, Bellanca, & Fogarty, 1992) as the effortful,
deliberate search, selection, and application of a principle,
designers need to help students build or activate a schema in
order to integrate new with existing knowledge. Embedded prompts
requiring students to predict events may be used; alternately
detached strategies may focus on establishing relationships.
- To promote self-sufficiency, designers must inform learners
about why, when, and how to use strategies. Metamemory skills are
most likely to be maintained and transferred when learners are
knowledgeable about their value and potential for use. The goal
for the designer is to encourage independent activation of
strategies.
- Metacomprehension strategies are improved when supported by
guidelines indicating what is to be comprehended and how to assess
comprehension. Designers must always beware of the cognitive load
placed on learners. If it cannot be minimized, detach the
teaching.
- External prompts such as analogies and generation of
hypotheses serve to promote self-regulation and help learners
monitor methods and depth of processing. The designer must help
learners acquire not only skills but also autonomous control of
skills such that few, if any, external prompts are needed. To wean
students from external cues designers can help learners identify
appropriate activities and invoke relevant metacomprehension
strategies.
- Design should encourage social interaction. Procedures such as
reciprocal teaching may promote self-regulation through natural
dialogue employing embedded summaries, questioning, or
predicting.
- Detached content-independent strategies may be adapted to
support local content and still teach highly transferable
strategies.
Examples of instructional methods supporting metacognitive
strategy transfer were given in the above implications for design.
The scope of this paper did not permit a more exhaustive look at this
area. Osman and Hannafin (1992) offer further examples and numerous
others were encountered in the course of research. Two books,
practical in nature, for designers, educators, and learners
are:
- Becoming a Master Student (Ellis, 1991).
- Self-Talk for Teachers and Students (Manning and
Payne, 1996).
In summary, it's clear that for effective transfer metacognitive
strategies must be taught. Instructional designers need to be
cognizant of what is being transferred, in what way, to what extent,
and most of all, how to effect all of the above. It's time
to let go of the notion that transfer is a side-effect of teaching,
what Perkins and Salomon refer to as the Little Bo Peep model (Costa,
Bellanca, & Fogarty, 1992).
"No more is there an excuse for letting knowledge
accumulate in isolated puddles within students' minds."
David Perkins and Gavriel Salomon (Costa, Bellanca,
& Fogarty, 1992, p. 208)